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Medieval II Total War Studio : Sega of America, Inc. by Sega of America, Inc. Brand : Sega Of America, Inc. Model : 85177 Platform : Windows 98, Windows Me, Windows 2000, Windows XP Release Date : 2006-11-21 Publisher : Sega of America, Inc. Availability : Usually ships in 1-2 business days EAN : 0010086851779 UPC : 010086851779 Avg. Customer Rating: (based on 104 reviews)
List Price : $19.99 Our Price : $10.66
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Manage your empire in the turn-based Campaign Map, handling everything from building and improving cities to recruiting and training armies
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Employ diplomacy to manipulate allies and enemies, outsmart the dreaded Inquisition, and influence the Pope
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Lead the fight in the Crusades and bring victory to Islam or Christianity in the Holy War
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Improved combat choreography, larger armies, quicker pace, and spectacular finishing moves make this the most visceral and exciting Total War ever
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New epic campaign - The ambitious single player campaign will span three continents and let players sail across to the Americas to confront the Aztecs on their home soil
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Product Description |
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In Medieval II: Total War, you'll take command of a huge ancient army and fight to expand your territory! Direct massive battles featuring more than 10,000 bloodthirsty troops on epic 3D battlefields, while presiding over some of the greatest Medieval nations of the Western and Middle Eastern world. Spanning the most turbulent era in European history, your quest for territory and power takes you through Europe, Africa, and the Middle East, and even onto the shores of the New World. Advanced terrain system, enhanced weather effects, easier user interface and an improved multiplayer mode make the Total War experience faster and easier to enjoy |
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Indirect fire |
I bought Medieval 2 recently because I was a huge fan of Rome Total war. This game is one of the best strategy games I have played. Your unit choices for all factions are diverse. The battles are mostly enjoyable.
The only flaws I have seen have been with the cavalry units and artillery.
When you have selected your cavalry to attack an enemy unit often the cavalry will charge but stop short of the enemies. This gets very annoying when trying to chase down fleeing armies. The other annoyance is artillery attacks. Your artillery is devastating to the enemy....when it actually hits the target. I was attacking a large army with my artillery. Out of 24 shots my artillery fired they only hit the enemy once. My favorite unit types aren't so useful in this game. Other than that it is a good game. I would still recommend it. |
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There are lots of problems but its OK |
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I bought this game and installing and everything went fine. After a day of playing it, the game would crash during gameplay and say all sorts of things. I downloaded the patches, yet they don't fix much. Also the game freezes a lot. It is fun if the problems don't occur but they occur a lot. The gameplay and battles are very fun when there are no flaws. My computer is more than capable of handling this game yet the game has lots of bugs and problems. |
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great game |
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this is a must have for any aspiring strategist, huge armies are at your command! One of the only things I didn't like about this game is, your pretty much a pawn to the will of the pope, if he is mad at you or another nation you must kiss butt to please him at all times, that is my only gripe with this game, that being said this is one of the most addictive total wars yet! It really is a must have. |
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M2TW gives one big "F-YOU" to the modding community |
On its own, the game is fairly average. Just like Rome Total War, it is barely historically accurate, but at least goes further than RTW. The morale system is typical arcade style in which the most hardened and disciplined troops will piss themselves and flee the battlefield after about a minute or more of actual combat. Everything below that will be even worse.
The graphics and music are great. The voices are great and accurate (I love hearing my Holy Romans call me Kaisar, or my Seljuk Turks say Salam Alekum to me).
Whoever set up the configuration for the game is quite frankly an idiot... the game can and does have a section to show the year and the season, but by default, it is DISABLED. Meaning unless you know how to edit the Preferences.cfg file, you will not know what year it is in the campaign map. Not only that, but some idiot thought it was a good idea for each End Turn to have 2 years pass in the game... despite the fact that the game is still operating under default circumstances, in which 1 End turn = half a year. This means that while the game will process 4 years having gone by after 2 turns, your leaders will have only aged 1 year.
The game also, in true Rome Total War fashion, gives the factions highly informal and almost offensive names that factions of this period of grandiosity would never call themselves...
For example, in the early period there is the Seljuq Empire in Turkey, and in the late period there is the Ottoman Empire. The entire faction is just bluntly and blandly labeled "The Turks". The Almoravid Dynasty is just "Moors". The Duchy of Milan is just "Milan". The Republic of Venice, the Kingdom of England, the Kingdom of France, the Egyptian Sultinate, the Mongolian Empire, etcetera, are all base "Venice", "England", "France", "Egypt", "Mongols", "etc". Considering how formal and grandiose the leaders and such were at the time, this is almost as insulting as a game featuring Canada calling it "up there".
And then comes the big EFF YOU! to the modding community.
Rome Total War was not at all a perfect game, but with all the game files layed out neatly and nicely in the data folder, you could easily modify what you wanted, replace unit textures, download massive and expansive mods like Rome Total Realism, or Europa Barbarorum, which could not only make the game historically accurate, but seem to completely change the game itself in the process.
RTW was released by Activision. M2TW was released by Sega. It's probably not Sega's fault, but all the game files are now packed into massive files, making them unreachable.
By patch 1.1, an unpacking tool was released, letting you unpack the game files for modification. HOWEVER, the tool openly admits that it's not fully effective, and may DAMAGE YOUR GAME INSTALLATION.
Modding the game is outright hell, as the preferences file which must be altered RESETS itself every time you open and close the game. This means you must make ANOTHER preferences file and create a .BAT file to link this preferences file with the game file. If you have no idea how to do that, you're completely lost and will have to rely on downloading someone else's mod to change the gameplay even slightly.
THEN you must create a new mod folder if you don't want to alter the game files and have to unpack them again (7 gigabytes worth of stuff, long time) when (and it WILL) go wrong. You must then copy the "text" and "world" folders from the Data folder into the new mod's Data folder with your included changes. The text files in the "Text" folder are not even in .txt format, so you must download a utility to convert them---then the game thankfully re-converts the .txt file to its original file extension.
After all this is done, it's really a crapshoot whether or not your modification will even work; thus far, I've attempted to mod the game and have had to reinstall it once. Right now, a problem is occurring where HALF the game's text is missing. Missing. Just not showing up at all. And the game is not at fault---I can play the original game just fine, but god forbid I should try to change it easily like I could with Rome Total War; it seems like the makers of M2TW are strongly encouraging their way or no way. I'm very likely going to have to reinstall the game for a SECOND time just to make the little changes of renaming the factions (like I mentioned above) and fixing the timeshifting (like I mentioned above) and improving morale so my battles are more fun and don't end in 6 or 7 minutes. And the game hates me for it. |
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Fun, but has flaws |
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Building up your empire and getting new types of units is fun, as is the variety of countries you can play (Poland takes over the world?). Graphics look really good and its fun to see the fights up close. However, the battles can get a little monotonous - fire missiles (optional), send your infantry in, attack with your calvary from behind, chase down broken units with calvary, repeat. Missile troops aren't that useful in general, except when fighting missile cavalry or defending a bridge (any missile) or wall (flaming archers only). The flaws in the AI don't bother me as much as some other reviewers, but some things it does are really dumb. For ex, the AI will leave very valuable cities right next to an enemy virtually undefended. There are several things that aren't realistic, for ex, the whole siege process seems much too easy for the attackers. Also, troops in the town square won't break, so even peasants become more powerful. I have fought off MUCH larger formations just by putting all my defenders in the town center. Overall, a fun game but has some flaws. |
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