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Genghis Khan
 

Genghis Khan
Studio : KOEI Corp
by KOEI Corp
Brand : Koei
Platform : Nintendo NES
Publisher : KOEI Corp
Availability : Usually ships in 1-2 business days
EAN : 0040198000093
UPC : 040198000093
Avg. Customer Rating:(based on 4 reviews)

Our Price : $79.50


Features Of  'Genghis Khan'
 
  • Cartridge only.
  • If Like New: in perfect or minor flaw condition
  • If Good: has sticker(s), sticker residue, or minor problems
  • If Acceptable has one or more flaws: has stickers, label torn, yellowing, black marker on it.
Customer Reviews for  'Genghis Khan'
 
Outstanding
This game was so ahead of it's time for NES. By today's standards, this game is a bit primitive, but don't let that detract you from jumping in. This was the first game I recall for NES where you could save your progress, as KOEI installed a memory chip INSIDE the game cartridge itself. This, of course, is a necessity in strategy games, where it may take days to complete the task at hand.
The game itself is outstanding and even 17 years after I first enjoyed it, I find myself craving it. I can't say that about many games from the late 80's, but this one is worthy of replay. I recently purchased a copy of it on here and can't wait for it to arrive.
Immerse yourself in the legend of Genghis Khan and his remarkable ride through the steppes of Asia and, in this game, Europe. Live out a life, pass on and leave the empire in the hands of a son (and continue playing). See different landscapes of differing nations, different peoples. Marry off your daughters to commanders who will swear loyalty. Keep an eye on your people's morale, as they may rise up in rebellion if you fail to feed them, or tax them too heavily. Trade for goods, food, weapons, and best of all, lead your armies into battle using cavalry, infantry, and archers skillfully. Defend your conquests from marauding raiders, disloyal governors, and civil uprisings. Move armies to conquered nations to defend your frontiers and launch attacks. Ride from the steppes of central Asia, to the deep jungles of Dai Viet, to the mountains of Europe, to the deserts of Asia Minor and North Africa. Play in two different modes: one where you, as a young Temujin (The future Genghis Khan), must first unite the tribes of the Mongolian steppe under your flag, then take your new nation into world conquest mode, where the entire known world lays out before you. Unite the world under your humble flag.
You'll play it again and again...guaranteed. An epic, classic game you'll never forget.
 
Best Game Ever For Nintendo
This is one of the best games I have ever played, I would play for 16-18 hours straight, go to sleep for about 5 or 6 hours and get up and play it again, I still have never beat this game. I even bought one of the top loading nintendo's just for this game. I have played some of the other ones that were made for the snes, but I didn't like any of them at all. If your looking for an awesome game that is very addicting, choose this one. I don't play it to much anymore, believe me I want to, it's just very time consuming. If you decide to buy it, be forwarned your family probably will start complaining that they don't see you anymore, and if you have a job you better take a leave of absense, instead of calling off every other day which will lead to your termination.(ha,ha)
 
One of the best games ever for the NES
This was the most engrossing game I ever played for the NES. There were two options, single player or multi player. As the single player, you played only as Genghis Khan. This was a friends game, so I never played this mode.

The multi-player option was, in a word, awesome. You have up to four players taking the parts of Mongolia, Japan, England, or the Byzantine Empire. Each country had their strenghts and weaknesses depending on their location, their chief export, and such.

You controlled all part of your country, such as how many resources went into your crop or mineral production, your rate of the population that was drafted, how much time was spent training the troops, training yourself as a leader, and so many more I cannot recall.

The games' map included all of Europe and Asia, and a small part of Africa. Of course not all the countries were included, but there were more than 20+.

Diplomatic options were abound, with haivng the choice of setting up embassies in foreign countries (that way you could check them out before you ruthlessly atacked them), sending spies in for a quick look, sending spies in to get the people to overthrow the government (never worked for me, but I spent many turns trying), and trading with the various traders.

Warring with other countries came in two varieties. If you invaded someone else, you could do it yourself, with your various units of archers, cavalry, and infantry, moving the units and attacking as you wished (this was the one weakness of the game, you could easily cheat in this mode, getting computer controlled units to chase you through various terrains losing strneght while you went around. The computer would always take the shortcut and hurt itself). Or, if you didn't want to take the time, you could send in one of your princes to control the battle. It was over within a few seconds that way, and as long as you outnumbered the opponent, you usually won (depending of course on the skill of your chosen prince).

Over all, given the time it was produced, it was by far the most in depth and addicting Nintendo game of its time. Part Risk, part Civilization, but all fun.

 
One of the most addictive games I ever played
I once spent a whole two-week summer vacation playing this game with my cousins.

In one-player mode, you're Genghis Khan, ruler of just one small area of Mongolia, and you have to conquer and subdue the entire country, region by region.

In multi-player mode (I recall that there could be four players max), you're the leader of a united nation, seeking to conquer the world.

There's not a lot of action involved. When you go to war, you direct the troop movements and attacks, but it's all strategy. When you're not at war, most of the game involves training soldiers, trading with other nations, etc.

 
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