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Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)
 

Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)
written by Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides
Studio : Addison-Wesley Professional
by Addison-Wesley Professional
Publisher : Addison-Wesley Professional
Released : 1994-11-10
Availability : Usually ships in 1-2 business days
Number of Items : 1
EAN : 9780201633610
UPC : 785342633610
Avg. Customer Rating:(based on 247 reviews)

List Price : $59.99
Our Price : $25.00


Editorial Reviews for  'Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)'
 
Americancivilwar.com
Design Patterns is a modern classic in the literature of object-oriented development, offering timeless and elegant solutions to common problems in software design. It describes patterns for managing object creation, composing objects into larger structures, and coordinating control flow between objects. The book provides numerous examples where using composition rather than inheritance can improve the reusability and flexibility of code. Note, though, that it's not a tutorial but a catalog that you can use to find an object-oriented design pattern that's appropriate for the needs of your particular application--a selection for virtuoso programmers who appreciate (or require) consistent, well-engineered object-oriented designs.
 
Book Description
Now on CD, this internationally acclaimed bestseller is more valuable than ever!

Use the contents of the CD to create your own design documents and reusable components. The CD contains: 23 patterns you can cut and paste into your own design documents; sample code demonstrating pattern implementation; complete Design Patterns content in standard HTML format, with numerous hyperlinked cross-references; accessed through a standard web browser; Java-based dynamic search mechanism, enhancing online seach capabilities; graphical user environment, allowing ease of navigation.

First published in 1995, this landmark work on object-oriented software design presents a catalog of simple and succinct solutions to common design problems. Created by four experienced designers, the 23 patterns contained herein have become an essential resource for anyone developing reusable object-oriented software. In response to reader demand, the complete text and pattern catalog are now available on CD-ROM. This electronic version of Design Patterns enables programmers to install the book directly onto a computer or network for use as an online reference for creating reusable object-oriented software.

The authors first describe what patterns are and how they can help you in the design process. They then systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. All patterns are compiled from real-world examples and include code that demonstrates how they may be implemented in object-oriented programming languages such as C++ and Smalltalk. Readers who already own the book will want the CD to take advantage of its dynamic search mechanism and ready-to-install patterns.

 
Customer Reviews for  'Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)'
 
Why are people still buying this book?
I give this book a 3 because it was great when it was written. But now, it is not a very good book to read. Most people who read it acknowledge they can't understand it. There are two excellent books on the market that should be read if you want to learn design patterns.

Head First Design Patterns (Head First) - is the best book to read on what patterns are as solutions to a problem in a context. Fun to read, useful, really wonderful *****.

However, if you want to learn what patterns really are - the thought process behind them, read Design Patterns Explained: A New Perspective on Object-Oriented Design (2nd Edition) (Software Patterns Series) *****

A related book that would also be a good read is Scott Bain's Emergent Design: The Evolutionary Nature of Professional Software Development (Net Objectives Product Development Series) *****

Let's give tribute to the acknowledged #1 classic in the modern software industry. But it is not the book to read to learn patterns anymore.
 
THE design patterns book
This book is a classic and doesn't require any further presentations. It is THE Design Patterns bible and every OO programmer should read at least a couple of times.

The samples are in C++ and sometimes Smalltalk but that really doesn't change anything even if you are a Java or C# guy.

If you are looking for a quick way into patterns I'd recommend Head First: Design Patterns as your 1st reading, but buy both and get ready to start reading this one right after.
 
Good Book
Overall a good book. In my opinion it is better suited to be a textbook for a software engineering course than a 'self help' kind of book. Can be a bit too theoretical for my taste, but it is an interesting read.
 
The Absolute Classic Reference to Software Design Patterns
This book doesn't contain any Java hacks or UML 2.0 up to date notations, it contains the core concepts of software design patterns. The 23 GoF Patterns are described by their four inventors. A must have for software engineers.
 
very attractive cover
unlike the last pattern book i reviewed (see my other reviews), this one has an attractive cover. i like blue.

 
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